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→ 1️⃣ post a top level with your name in the header
→ 2️⃣ put a goddamn meme in that comment
→ 3️⃣ comment on other folks giving them love or asking what their character thinks of yours
→ 4️⃣ tell everyone how much you love everyone in this bar
→ 5️⃣ profit
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Howdy, folks! As you may have already seen on the Motive Announcement comment on the mingle, this week, the house is contacting y'all directly to sow mistrust and tempt you to murder (in ways that may sow further mistrust, yay)!

This OOC post will help us target messages to your characters for maximum good times. It will also help us dial DOWN the impact of the messages if this would actually drive your character to murder and it's not their turn this week! Especially if what would help is a message from our dead. If your character needs a morale boost this week from beyond the grave, we'll try to coordinate with our dead characters' players to deliver a message of comfort. Or whatever. Maybe you need your hate to keep you going.

Please direct questions about this motive to the QUESTIONS comment!

And please fill out the textarea form below and reply to the FORMS comment if you want your spooooooky messages this week from the mod journal!


All comments are screened. We'll unscreen questions and answers if they're relevant to everybody, but otherwise, they will remain screened until after endgame.
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CONGRATS & WELCOME TO MURDER TIMES!
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Please use the code provided below to introduce yourself and get to know your fellow new players!




code bases by tricklet
Apr. 1st, 2025 12:02 pm

T D M ;

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TEST DRIVE MEME
Premise | Locations | Rules

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UPDATES;

Thanks for all the interest and excitement so far! The mods are really jazzed by everyone's enthusiasm. Our interest check is still live; please continue to use it to test out character ideas and ask questions of the mods! In the meantime, here are some updates based on the feedback we've received so far:

Power nerfing: We will be going with a soft power nerfing approach. Powers are allowed, but on a limited basis. We will work with each character to determine the best fit for their powers in the setting. We've already spoken to some of you about how this would work, but if you have any questions, just let us know on the interest check or reach out on plurk!

Launch date: Based on feedback received on both the interest check itself and on Plurk, the current most popular option is option B (April 30th through June 1st). Voting on the launch window will be finalized by 11:59 PM EST on Sunday, so get your votes (and characters) in if you haven't done so already! If you are interested in the game and option B is not a good fit for you, feel free to come talk to the mod team to see if we can work something out for any time you may be away.

Without further ado...

Welcome to The Locked Place's TDM.

Below, you'll find a number of prompts to play with throughout the house, as well as one puzzle you can all work together to solve!

Downtime

  • Excuse Me, Who Are You? You've just woken up in this strange house and you have no idea what's going on. But hey -- maybe this stranger's more informed than you. Or maybe you can put your heads together and work out what's what as you investigate your surroundings.

  • Excuse Me, Where Are We? Except, when you go looking, something about this house is not right. That hallway is much too long, and lit with stale orange light. This hallway has more doors than there are rooms. Two windows in the same room look out on both a forest and a rolling green field. These stairs go nowhere. What's going on? Can you manage to find safe harbor in a real, actual room? Do you arm yourself with kitchen knives and gardening tools or hide under the bed in your shared quarters?

  • It's Dinner Time You've managed to survive your first day. Head to the dining room to find a luxurious spread of dishes from a variety of cultures (and worlds), prepared by... well, who knows? It all looks mouthwatering, so dig in and take the time to get to know the other people at the table.

  • What's In A Title? The enterprising may check the journals they woke up with and find profiles on every other member of the house. You've been granted a title of your own, and you have your own profile, too. Are you thrilled by it? Mortified? Confused? Maybe you should ask someone else about theirs. (Please use the provided formatting below to post your mocked profile! This is the same information that will go on your real profiles.)

  • Wildcard! Think up your own prompt using the premise, locations, rules, or whatever you like!


Puzzle

After dinner on the first day, characters will find a surprise in the kitchen: a row of eight different goblets. Before them is a piece of paper, which seems to contain the rules of the game:


Of these eight chalices, two are poisoned. Find and drink all the safe chalices for a nice reward.

  1. The poisoned chalices are not side by side.

  2. The middle seems safe enough.

  3. Don't be tricked by fool's gold.

  4. Emeralds are precious and meant to be kept.

  5. Death isn't so scary, is it?

  6. The shorter the chalice, the safer you are.

  7. Survivors know when to settle for silver or bronze.
Should the characters successfully solve this puzzle, they will be rewarded with the key to the liquor cabinet located in the pantry. In it is ... well, you'll have to solve it to find out! Enjoy!

Post-Trial

Congratulations. You figured it out: Best Friend, Prompto Argentum, was killed by UnReal Girl, Monika. After a day of investigation and another of putting clues together and letting accusations fly, you've gathered—or been gathered—to witness the culprit's last moments.

Monika sits primly, her expression serene, her eyes touched by the shadows of sorrow. Then, black lines of text begin to crawl across her skin. They're snatches of poetry, teenage and real. Monika must feel them. Her eyes twitch as she tries to maintain her calm for a moment longer before caving and looking down.

At her gaze, the letters on her skin light up as if penned in flame. Then they explode, tearing the culprit apart as her mouth opens, but before she can scream.

Monika is dead.


A trial has been concluded. A victim has been avenged via gruesome execution. Now what?

  • It’s Chaos, Chaos The trial has ended. In its wake, you’ve just witnessed a brutal execution that tore a girl apart. Are you horrified? Angry? Apathetic? What do you have to say for yourselves, making all this happen? Maybe you’ll yell and shout; maybe you’ll flee, to find space alone; or maybe you’ll simply find solace in your friends. The ones that still remain, anyway.

  • Are You Thinking What I'm Thinking? The trial took a lot out of everyone who attended—how could it not, after all? Those with a need to commiserate or find a listening ear can linger in the crypt, where some folks still may be milling about. Or you can head upstairs to check the common areas—maybe some have gone to decompress in the greenhouse or busy themselves in the kitchen. Surely what happened is on everyone’s minds—what’s on yours?

  • Get De-Stressed Want another way to unwind? You can always check out the indoor pool and jacuzzi. Go for a soak, relax, and try to absorb what just happened to you. To them. To everyone. Maybe if you're lucky (or unlucky?) you'll have some company with you.

  • Good Night and Good Luck Nighttime has fallen. Surely you’re all low on energy right now, everyone trudging back to their rooms. Maybe you just want to sleep. Maybe you want to talk to your roommates and see how they’re doing. (For the purposes of this TDM, you may randomly select/assume rooming assignments.) Maybe you want to sleep—and find that nightmares haunt you, terrifying you back to wakefulness. Who do you reach for? Or do you ride it out alone?



code bases by tricklet

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